~haip06 Haip 06 » Program ENG

Program ENG

Posted by skatey on Oktober 12th, 2006

Exhibition: AsTron
Group: time ’s Up (Austria)
Venue: exTranstroemer, Kersnikova 6
timesupAsTron is a networked adventure game translated into reality, in which success can only be achieved in the group. It is slightly reminiscent of the classic computer game Asteroids in its aesthetic implementation, although its functionalities far surpass those of the game. Users move in the endless mists of outer space, where interactions and interventions with abstracted space phenomena are possible. They are urged into encounters with red dwarves, rapidly turning neutron stars, space junk or even lethargically passing bands of asteroids. The goal of the game consists, on the one hand, in challenging the user’s spirit of exploration and discovery. At the same time, grasping and solving the respective tasks requires cooperating with others.
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Time’s Up (Austria) is a laboratory for the construction of experimental situations. It was founded timesupin 1996 and has its principal locus in the Linz harbour of Austria. Time’s Up believe that pop science will never satisfactorily explain the reactions of the individual to their dependence upon biomechanics, control, perception and their resulting chain reactions. Together with international specialists Time’s Up produces situations that investigate the impact of these three factors upon the individual. They choose a form of situationist research, the reappropriated term pseudo/science is carried as a tocsin to those who expect dullard institutionalisation or foundationless fantasy. Time’s Up has extended its activities to cover a broader range of pseudo/scientific disciplines, developing in the process a body of techniques that roughly fall under the rubric of pseudoscientific situationism. This principle of research is less public than previous researches, but finds public exposure in the repeated public experiments and pseudoscientific demonstrations that Time’s Up welcomes ist audience, whom they prefer to regard as co-experimenters, to participate in.

www.timesup.org

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Project: Free Net LJ
Artist: FunkFeuer (Austria)
Venue: Cyberpipe, Kersnikova 6

FunkFeuer is a free, experimental network in Vienna and meanwhile also in parts of Weinviertel (NÖ) and some nodes in Graz. It was built and is maintained by computer enthusiasts. This project is non-commercial. FunkFeuer is open for everybody interested and willing to contribute. One of the goals is to build an unregulated network which has the potential to bridge the digital valley between the social layers and deliver the infrastructure and the knowledge for it.
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During the HAIP Festival FunkFeuer will build an experimental network in Ljubljana. They are a small team and need all the support they can get. Everybody is invited to join the implementation by sharing the available knowledge, ideas, roofs, balconies or equipment, to assure as wide coverage as possible. The workshop welcomes all potential free wireless internet users!
Apply now at haip@kiberpipa.org.

FunkFeuer Austria Free Net is a free, experimental Vienna network in parts of Weinviertel (NÖ) and some nodes in Graz. It is build and maintained by computer enthusiasts on non-commercial basis. FunkFeuer is open for everybody interested and willing to contribute. One of the goals is to build an unregulated network with the potential to bridge the digital divide and deliver the infrastructure with accompanying knowledge.

More info: http://www.funkfeuer.at

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Project: Roboexotica
Artist: Monochrom (Austria) and Shifz (Austria)
Venue: cafe Metropol, Kersnikova 6

Until recently, no attempts were made to publicaly discuss the role of cocktail robotics as an index for the integration of Roboexoticatechnological innovations into the human Lebensraum, or to document the increasing occurrence of radical hedonism in man-machine communication. Roboexotica is an attempt to fill this vacuum. A micro mechanical change of paradigm in the age of borderless capital. Mr. Turing would without a doubt test this out. Public Fiction – Robots for (almost) everyone! Public fictions refers to two different ways of collaboratively generating technical artifacts and cultural conventions: On the one hand it refers to the fact that society and technology are partly structured by fictions generated by the two of them together. Robots represent a fantasy about post -humanism as well as our hopes for a better society through delegation of work. Secondly robotics develops independent from the modern parameters of usefulness, thus according to the paradigm that complex processes cannot be simulated through linear logic, a new approach has developed during the last few years.

More info: http://roboexotica.org and http://www.shifz.org
Monochrom (Austria) is an art-technology-philosophy group of basket weaving enthusiasts and theory do-it-yourselfers having its seat in Vienna and Zeta Draconis. monochrom is the super-affirmation of the globalization trap, an unpeculiar mixture of monochromproto-aesthetic fringe work, pop attitude, subcultural science and political activism. monochrom publishes the book of the same name in addition to its activity in other areas. monochrom is an open field of experimentation: international art scene, panel discussion event technology, souls bought and sold, game and shame shows, readings of the dreariest sort, theory cocooning, film short processing, website squatters’ consultancy, alternative space travel projects, do-it-yourself surveillance courses and more. monochrom‘s mission, its passion and quasi-ontological vocation, is primarily the collection, grouping, registration and querying of the scar tissue represented by everyday cultural artifacts. This mission is conducted everywhere, but first and foremost in culture-archeological digs into the seats ( of ideology and entertainment. monochrom is: Johannes Grenzfurthner, Evelyn Fürlinger, Frank Apunkt Schneider, Franky Ablinger, Anika Kronberger, Günther Friesinger, Harald Homolka List and Daniel Fabry.


www.monochrom.at/english and and http://www.shifz.org

Project: CelloBot
Artist: Stefan Doepner (Avstrija)
Venue: exTranstroemer, Kersnikova 6

CelloBot

CelloBot is a pneumatic driven violin cello that is able to play pre-composed music as well as being played upon. The activities of the cello are controlled by MIDI notes through the f18controller board.
It was developed in 2005 and had its first stagings at the slovene Gazzela Awards where it was playing in six Slovenian cities. Since then we were improving its abilities by adding two more fingers and a better neck-holder. The latest performance of the CelloRob was at the GAK Bremen during the Museum Night in May 2006.

More: http://www.f18institute.org

Project: Robot Totem
Artist: Stefan Doepner (Avstrija)

Robot Totem

Robot Totem is a very simple construction, based on four square parts out of bamboo with three joints, driven by pneumatic muscles which are controlled and edited by an f18-ctrl board. The body is also equipped with a cam which is mounted on the upper part and shows the view of the robot. The sculpture can pull itself up and fall down again at different grade and speed, it represents the will of growing and self-representation.

More: http://www.f18institute.org

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Stefan Doepner (Germany) had studied painting and experimental film and has been working in field of intermedia art since Eighties. He is one of the co-founders of famous f18 Institute. In 1992 he was collaborating on Documenta Project Van Gogh TV and was focusing on robotics and art since the middle of the Eighties. This interest resulted in robotic constructions Exoskeleton and Movatara (in collaboration with Australian artist Stelarc) and various workshops and presentations concepts in the field of robotics, art and music.

Web: www.f18institut.org

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Performance and Workshop: LED Throwies
Idea: Graffiti Research Lab
Implementation: Cyberpipe
Venue: Cyberpipe, City Centre, Kersnikova 6
LED ThrowieLED Throwies are an inexpensive way to add color to any ferromagnetic surface in your neighborhood. A Throwie consists of a lithium battery, a 10mm diffused LED and a rare-earth magnet taped together. Throw them high and in quantity to impress your friends and city officials.

Instructions on how to put them together can be found at Instructables, and a great video of a LED Throwie gathering in action can be found at the G.R.L site, guaranteed to make you want to go and throw some throwies.

Info: http://graffitiresearchlab.com

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Project: Short-Circuited Tele-Vision or Hack Act Interact Progress
(Live networked video from existing surveillance cameras)
Artist: Shaina Anand (India)
Venue: Cyberpipe, Kersnikova 6

ShainaMultiple surveillance videos form a hidden architecture of our cities. If we are increasingly being denied any form of privacy in public space, let’s make the surveillance public. Let’s make media in our city from these collaborative acts. Let’s use this canvas, this frame of this alternative architecture that threatens with its purported deterrence, voyeurism and control to create new on-site(s) media: ambient and sudden conversations, performance, public acts of disobedience, absurd responses, music, poetry, propaganda, debates, conferences.
To ‘hack’ into views from existing surveillance cameras that are in use in public/private spaces. The video signal from these cameras will be fed into a quad processor to create a new frame comprising of the views that the cameras see. Mics are hung in the mainframe of each view, very visibly to give a sense of a stage/set or performance setting. At each site is a TV, which provides live feedback of the audio and video from the quad.

More info:www.chitrakarkhana.net

Shaina Anand (India)

Shaina Anand is a filmmaker and media artist based in Bombay. In 2001, she initiated ChitraKarKhana, (ImageFactory./ArtistFood) a fully independent non-funded unit for experimental media.
Her recent works have been informed by a continuing interest in media and information politics, and by a critique of documentary form.They often attempt a collision between the creation and consumption of media wherin the site (and its notion of community) is confronted and the space, both physical and electronic, is staked out as belonging to the public. These projects have taken the form of collaborative interventions and have engaged with existing “grey” media practices in India. Rustle TV (2004) was a temporary TV channel set up inside a market in Bangalore, WI CITY TV(2005) aired local content and programming to 3000 homes in Bangalore parallel to the WorldInformation.org conference. KhirkeeYaan (2006) used cheap surveillance equipment to create a local area network, communication and feedback device.
www.chitrakarkhana.net
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Workshop & Exhibition: BURN STATION
Concept: Rama, Platoniq (Spain)
Conduct: Err0r
Venue: Ljubljana Railway Station, Trg OF 6

BURN STATIONBurnstation is a mobile copying station which – as it travels through suburban spaces – supports the free distribution music and audio. It is a software package as well as a local network. But above all BURN STATION is a social event which draws people together so they can listen, select and copy net label and net radio audio files with a Copyleft Licence. BURN STATION is an open source and non-commercial project involving the new means of free networked distribution. It is based on the BURN STATION software which was developed by Platoniq and Rama as a 100% Free software. BURN STATION aims to establish links between the media space and the physical space of the city.
BURN STATION is an open source, copyleft model project, an experiment in practical gift economics aiming to reflect on the understandings, sensibilities and entry of Open Source ideas into other social, cultural, and artistic practices. The starting point is the development of a system of distribution as a mobile self-service. It is designed as a local database for audio that automatizes the process of selection, listening and recording of files. The system is managed by free software which has been programmed for the project and is published and distributed under the GNU GPL Licence.

More: www.platoniq.net/burnstation/indexnew.html

Platoniq (Spain) is a group of cultural producers, curators and software developers who from the mix of their computer-technical knowledge and social interests have set up a number of independant community media projects. Platoniq’s main interests are community building tools, social software and networked strategies for public spaces. Platoniq straddles the fields of communication, digital creation and criticism. It seeks to create bridges between the work of cultural agents and producers. Platoniq’s main point is the interaction between the new technologies, popular culture and the social event, with the intention of establishing connections between Internet/new media and public physical space.

www.platoniq.net

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Project: “recomputing space”
Artist: Rodrigo Derteano (Peru)
Venue: Rog Factory, Petkovškovo nabrežje – map

recomputing space is a psychogeographic study of urban sound in a soundscape installation. It generates an alternative perspectiveRS of urban sound by developing a particular format to transfer it from the site of the recording to a soundscape-installation. Following the commands and rhythm imposed by an algorithm, two persons walk with microphones around chosen locations in the city, recording a mix of noise, language, music and the sound of their own steps. The chosen locations are usually public places, such as public squares, parks, tram stations etc. The algorithm they follow is composed of a number of simple commands (left, right, forward, back, stop) and a metronome, telling the microphonists exactly how to walk and also providing the walking rhythm. Both recorded soundtracks are later played back at the soundscape-installation, which consists of a 30 loudspeaker matrix. The sounds “move” from loudspeaker to loudspeaker, reconstructing the paths of the microphonists. The process generates interesting acoustic results, fading between noise, language and music in a systematic way. The different sound-strata of urban locations emerge and lead to new relations by the simultaneous playback of the two recorded soundtracks.

More: rd.org.pe

Rodrigo Derteano (Peru) is interested into sound and music performance and production. After some early pop/rock experiments, he started experimenting with electronic music, using generative algorithms and other techniques in jam sessions and ambient performances. After a short period studying film and video he decided to leave for Europe and study media art in Zurich, where he further developed his sound experiments, mainly using free software like “Pure Data” and “Linux”. Making sound art, installations, and data sonifications, Rodrigo Derteano’s work reflects on the connection between different social and technological issues. His sound art has been presented in exhibitions in Lima, Zürich, Wintherthur and the Viper Festival 2004 in Basel. Besides his instalations, he continues to make electronic music, programming his own sound tools. He is part of the collective behind “dock18”, a newly created medialab in Zurich, where exhibitions, performances and lectures surrounding media, art, and technology take place.

More info: rd.org.pe, dock18.ch, netlabelfestival.ch

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Project: Locative media
Artist: Ashok Sukumaran (India)
Venue: Cyberpipe, Kersnikova 6

Ashok Sukumaran will demonstrate the peculiar concept of shooting at things to make them ‘work’. Among other recent work exploring fundamental elements of human/system interaction, Ashok has been working on a ‘scope’ which has the ability to send data signals over a large distance through light modulation. The scope is a modification of an open source laser tag system, used in military training and by hobbyists to ‘play’ war. Several modes of this kind of optical signaling will be developed over the week. Ashok will give a talk on how this and other forms of ‘interactivity’ in his work are an inversion of several tendencies within interactive art. Also to consider whether the pointed weapon or the RFID cloud is the ultimate ‘locative media’.

users.dma.ucla.edu/~suku

Ashok Sukumaran (India) has degrees in architecture and media art, and is currently based in Mumbai, India. His recent work deals with the intersection of human habitat and so-called ‘embedded’ technologies. Recent public installations use simple sensor technology, switches and cranks to allow ‘transparent’, unreliable, or non-legal nodal behaviours. This is an anticipation / critique of pervasively controlled environments, as well as a kind of re-occupation of existing embedded networks, such as electricity. Many of Ashok’s projects have thus imagined a “what could have been” across contemporary computer-based art, kinetic art, telegraphy, early and pre-cinema, and architecture. Ashok’s work has received honours internationally, most recently the 2005 UNESCO Digital Arts Award. In 2006, he is doing large-scale outdoor work in the cities of San Jose and Pasadena (US), Lille (France) and at the Singapore Biennale.

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Workshop: Faltig
Modelling physical particle systems using Pd’s data structures
Artist: Frank Barknecht (Germany)
Venue: Cyberpipe, Kersnikova 6

Project “Faltig” is developed using Pure Data and consists of sound and visuals, both of which are produced simultaneously by evaluating an underlying physical model which in itself is invisible and inaudible. While performing, just the model is influenced directly, while the visual and auditory aspects mainly provide feedback to guide the performer’s improvisations.
We hope that in this setup the model creates an intimate link between sound and video, so that both become more than the sum of their parts. Parts of this software that are considered to be of general use are published under a free license for others to study and use.

Web: www.footils.org, www.goto10.org

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Frank Barknecht (Germany) is a writer, software developer and sound/code artist living in Cologne, Germany. Since 2005 he is part of GOTO10, an international collective of media artists, musicians and coders devoted to using and promoting Free Software in their work. His favorite weapon of mass creation is the software “Pure Data” written as open source project by Miller Puckette and many others. In the Pd scene he is supporting new users through the Pd mailing lists and helps maintain the central code repository. He wrote a handful of Pd objects like the popular fluid~ soundfont synthesizer for Pd, but most of the time he concentrates on developing libraries of Pd patches, so called abstractions.
Frank Barknecht did concerts, talks and workshops in Germany (KHM Cologne, ZKM Karlsruhe), Austria (IEM Graz), London (Space) and Netherlands (Montevideo Institute, V2). He participated and coorganized the Pure Data Big Band in Cologne, a multinational group of of almost 20 media artists performing improvised sound and video together in 2005. As a writer and journalist, Frank Barknecht is employed as an editor in the website departement of the public radio station Deutschlandradio, he writes for the magazine GEE, Hamburg, and for the leading german computer magazine c’t in Hannover.

Web: www.footils.org, www.goto10.org

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Performance & Presentation: LiVES
Artist: Salsaman (United Kingdom)
Venue: Cyberpipe, Kersnikova 6

LiVESLiVES began in 2002 as the Linux Video Editing System, a Free, Open Source video editor and a VJ tool. It is designed to be simple to use, yet powerful, since it is small in size, yet it has many advanced features. LiVES lets you start editing and making video right away, without having to worry about formats, frame sizes, or framerates. LiVES will let you start creating your own tools, utilities and effects via the built in RFX builder. LiVES is aimed at the digital video artist who wants to create their own content, the video editor who wants to produce professional looking video, and the VJ who wants to captivate with spectacular images. It was developed by Gabriel Finch (Salsaman), a video artist, international VJ, main developer of LiVES and one of the authors of Livido.

More: http://lives.sourceforge.net

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Workshop: AA (Amplification & Automation)
Authors: Borut Savski (Slovenia), Stefan Doepner (Germany/Slovenia)
Date: 18th, 19th of October, from 4 to 7 pm
Venue: Cyberpipe, Kersnikova 6

Their workshop will show us their different approaches, experiences and solutions for the creation of non-living, para-living organisms. This organisms can move, make sounds, change colors, light,… and there is always a point where the decision is made (decision point). The authors are interested in the minimum of autonomy and the necessary steps to achieve it. This is the moment where you can almost feel poetry (Greek: poiesis: creation, from: poiein: to make, to create, to do) – a mirror of life itself. The world of mechanical objects should never be separated from the mental structures. The participants at the workshop are invited to contribute to the expansion of this non-exclusively technological field. The workshop will be thematically somewhere between a presentation/lecture and communication/creation. Unfortunately we cannot build much in a short period of time, but we can achieve a lot with our own creations and ideas. All the participants at the workshop are invited to show their works which deal with the research of autonomous (Greek: Auto-Nomos: who makes his own rules (for moving, making sound, light); Nomos: rule, law) structures (objects). For participation at the workshop sign in at haip@kiberpipa.org

The workshop will be in English.

Stefan Doepner (Germany) had studied painting and experimental film and has been working in field of intermedia art since Eighties. He is one of the co-founders of famous f18 Institute. In 1992 he was collaborating on Documenta Project Van Gogh TV and was focusing on robotics and art since the middle of the Eighties. This interest resulted in robotic constructions Exoskeleton and Movatara (in collaboration with Australian artist Stelarc) and various workshops and presentations concepts in the field of robotics, art and music.

Web: www.f18institut.org

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Borut Savski (Slovenia)

From 1984 to 1997 was active in diverse national and international projects, including those experimenting with new media contents in the programme of Radio Student. After 1997 he becomes head of informal initiative Ministry of experiment at Radio Student, established for research and developement of internet media. During summer 1997 he co-organized with Marko Košnik international project on convergence of radio and internet media Xtended Live Radio which was also presented at 1998 Ars Electronica. He is author of numerous sound experimental situations and installations, which are regularly presented in Kapelica gallery, Škuc gallery, Cyberpipe and other spaces. He is building DIY sound instruments and writing texts.

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Performance & Presentation: EffecTV
Artist: Kentaro Fukuchi (Japan)
Venue: Cyberpipe, Kersnikova 6

EffecTVEffecTV is a real-time video effector that enables watching TV or video through amazing effectors. For example, SloFastTV plays back the current video input at non-constant speed: while the buffer fills the video is played back at half the frame rate, when the buffer is full it plays back at the double rate until it has caught up with the live video again. This causes the actual image to be delayed from 0 to about half a second. Movements that previously had a constant speed will appear very slow and then very fast.

Info: http://megaui.net/fukuchi/index.en.html

Kentaro Fukuchi (Japan) is an assistant professor and research associate at Graduate School of Information Systems University of Electro-Communications. He is interested in user interface (HCI), information visualization, realtime image processing and entertainment computing. His side work, that are derived from his research activities, are: Visual Jockey (VJ), visual art work and EffecTV project leader.

link: megaui.net/fukuchi/index.en.html

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Presentation: Getting rid of Flash by using it
Artist: Daniel P. Fischer (Germany)
Venue: Cyberpipe, Kersnikova 6

xinf (“xinf is not flash”) is a cross-runtime environment that will allow you to write graphical interfaces for three different runtimes: Adobe Flash Player, Firefox JavaScript and the Linux/OSX/Windows-based “neko” virtual machine using OpenGL and GStreamer. It will extend Nicolas Cannasse’s haXe compiler and programming language (which is rather simple to learn) with a set of graphical primitives and an event model, enabling a new style of development where components written for one platform will run on the others unchanged. Web 3.0 – here we come. Daniel will try to introduce you to the potential of xinf, outline his latest plan for world domination, and bribe you with fame and glory if you want to start help developing xinf.

More info: http://iterative.org/

Daniel P Fischer (Germany) works wherever there’s electricity. His primary interest is human/computer interaction, he wants to overcome the limiting interfaces of screen, keyboard and mouse, enabling people to tap more of the inherent expressive power of computers in more intuitive and playful ways. He had graduated in Media Arts and Design at Bauhaus-University Weimar in 2004 after studying with Jill Scott, Ralf Homann and others, and since found a fertile playground for his experiments in the Arts and Free Software scenes. Financing his roaming bohemianism through freelance interface development work, he is publishing his infrastructural software under the free (as in speech) L/GPL licenses and tries to contribute back to the development communities of the tools he uses himself.

More: http://iterative.org/dan

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Presentation: sonicSQUIRREL
Artist: Marc Widmer, Jonas Öhrström (Swiss)
Venue: Cyberpipe, Kersnikova 6

Free NetsonicSQUIRREL.net is a platform and distribution channel for netlabels. Its aim is to promote free music and help artists and SonicSQUIRRELnetlabels make their work easily available for a wider audience. sonicSQUIRREL.net is not only about providing music, but also about giving background information and sensitizing people for issues like copyleft/right, drm and netaudio. They were thinking about alternative rating systems but they finally thought that any kind of a rating system does transport wrong messages. You can use sonicSQUIRREL.net to provide information about your label on several levels. You can link your page and post a short description on sonicSQUIRREL.net. Wikipedia about the sonicsquirrel: “One well-known trait of some species of squirrel is the gathering and storing of free music. These squirrels are scatter-hoarders, i.e. they will gather any kind of sounds and store them in an accessible and open hiding place, usually by uploading them on a web server. The sonicsquirrel is a social animal and likes to share its gathered treasures with everybody.”

More: www.sonicsquirrel.net

Marc Widmer (Switzerland) is member of Atelier Anorg, a Zurich based new media art network. Main focus of their works is making digital culture available to a broader audience and encourage people for participation. The network exists since more then five years. Atelier Anorg organised and curated various events like the experimental-audio-festivals, new-media-summer radio-shows (kanal7) and currently they are building up dock18, the first public medialab in Zurich. For two years they have been running the netlabel platform sonicsquirrel.net to support musicians and labels publishing music under free licenses. Atelier Anorg are Patric Kaufmann, Jonas Öhrström, Michael Gross and Marc Widmer. Beside this collaborative projects Marc Widmer is mainly working with experimental video- and audioprocessing using free software. As Part of Mumbai Streaming Attack he programmed software for the Audioperformance Tramjam, which was shown at freebitflows 04 in Vienna and at DEAF 04 in Rotterdam. He performed at various clubs manipulating live-input from webcams controled by the audience. Currently he is working on the performance “legoloop”, a sample based Audioshow combining Lego Bricks and Turntables.

Link: www.anorg.net, www.sonicsquirrel.net

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Performace: Scramble
Artist: Bob Miloševič (Serbia)
Venue: Club K4, Kersnikova 4

Bob Miloševič (Serbia) will present his noise audio-visual performance. The sound is generated only from feedback and the video signal is created from “stolen” satellite recordings and various distortions. The act is a typical example of glitch art that recycles drops, bugs, scrambles, pixels and noises.

His VJ act is designed more in clubbing manner therefore the flamboyant video is created from feedback on videomixer. Music is created by Serbian musician named Woo that manipulates the electric guitar by the means of mobile phones and remote contolers.

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Performance: Nova Viator, audiovisual performance
Artist: Luka Prinčič
Venue: Club K4, Kersnikova 4
Usually known as broken beat DJ in these venues (Cyberpipe/Club K4), Luka Prinčič will switch on glitchy-noise and droned exploration of sound textures, mostly based on granular synthesis, but maybe also on algorithmic compositing of rhythms and melodies (currently something very secret in formation). It will also be possible to take a peek at live application of new modular video toolkit for Pure Data on Linux “Kinoko”. Content-wise: creation of free, autonomous, and independent sonic and visual worlds that critically and creatively reflect present time and its media saturated state, which is cruical for any possible continuation and socio-individual change of status quo.

Web: http://viator.si

Luka Prinčič a.k.a. Nova Viator (Slovenia) works in the field of sound and programming as a performer and composer. He is an artist, web-developer, dj, writer, critic, reverse engineer, part-time hacker and open source agent. Released number of web-albums, running online projects skylined.org and letusplay.net, worked at Ljudmila on various online, streaming and sound projects. Co-curated first slovene digital moving image festival Scan Line, collaborated with r a d i o q u a l i a on free media system Frequency Clock and created software art project Music for Hard Disks. All his work is based on copyleft ethics and DIY philosophy. Recently he is especially interested in transection of subjectivity, hackerism, technology, programming, anarctivism, user interfaces, digital networks, music and sound. At the moment he is working as sound designer, composer, producer, dj and ‘pure data’ programer of/for interactive and generative sound interventions, performances and installations.

Web: http://viator.si

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Instalation: Decoupage
Author: Boštjan Špetič (Slovenia)
Venue: Ljubljana Fair, Dunajska cesta 18

Decoupage is a computer program, an interactive subversive tool used for research of the structures of modern media and their influence on our perception of the world. A visitor chats with the computer and a film is created from their dialogue in which the lines from the dialogue are changed with similar sentences from famous films and TV series. In the first part the visitor is surprised by the computer’s unexpected intelligence and the unpredictability of its answers, allowed by the vast range of movie dialogues from where the computer takes its “knowledge”. The film piece created through the dialogue cannot be predicted and is always different. It is usually visually incoherent and reminds us of Dadaistic collages or film trailers. It does not give us any pleasure when watched; it needs the viewer’s mental activity, the understanding of the sense of the sentences that he created during the dialogue in the non-homogenised visual structure. In this way the media based on the unity of picture and sound is fractured to its basic parts (shots) and it forces us to think about the way we accept this media.
Project homepage: Decoupage

Boštjan Špetič (Slovenia)

Student of Philosophy and Sociology, member of Cyberpipe and Err0r collectives, open source programmer. Worked on several performances, author of three short movies, photographer. His main interest is in the limits of possible expression of individual media and technologies.
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Performance: texture dept. (electric audio-visual transmittion)
Artist: Mould 2=o

Tandem Mould 2=o deals with electricwooden noisy droning interpolations of digital/analogue electronic preparations and weaving of grinding sound time-structures aided by crossrouted signals, coated sampled sounds, fake tone-memories and oscilation crashes. The sound vaguely resembles mountain hut feedback riots with momentary intrusions from rusted circuits’ defragmented fairytales. Inspite the inhereted sterility of the medium their improvised etheric meteorological sonic sculptures contain a good measure of organic torque as well as undergrowth. Cirrusses, stratuses and cumuluses will be weaved this time in the -texture incarnation, accompanied by purposeful tapestries.

Pri_Poženel – hardware[spk], Pri_Bončina – software[spk/proj]

Web: http://mould2o.blogspot.com

Mould 2=o (Slovenia) is a collaborative project of two artists: Primož Poženel and Primož Bončina. Primož Poženel is working with feedback design of audio structures by means of lo-fi analogue devices, guitar loops and mechanic sequences. Primož Bončina is creative in the field of sound (Prms/Sunsetsquad), interacitve media (Beamer) and digital visuals design.

More info: http://mould2o.blogspot.com

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Exhibition: V-Pong
Artist: Slavko Glamočanin (Slovenia)
Venue: Cyberpipe, Kersnikova 6

Interactive installation V-Pong is an example of post avant-garde esthetics. The artist explores human-machine interaction by means of modern interfaces. Virtual becomes real. And real becomes seriously fun!

Web: www.glamocanin.net

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Slavko Glamočanin (Slovenia) has been creative since 1995 when he started experimenting with sound, music and party organising. He collaborated in Septic demo group, composed and improvised music for Dance theatre Ljubljana, was establishing member of Monkibo collective, and was member of Jungle Star Comunnitee with whom he performed at Offrock festival in 1999. At present he works in the field of video, video improvisation and VJing, all with his own self-developed software Naprava. He is collaborating with visual artist Neven Korda and with PostLab – laboratory for media arts. His nicknames for solo performances are Logik for music and VJ 22 aka StereoVJ for video performances.

More info: http://glamocanin.net
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